Zuma Deluxe PSP/PPSSPP Iso

Zuma PSP PPSSPP Iso

Zuma PSP PPSSPP Iso


Popcap truly has the magic touch when it comes to casual games, as just about every single game they make becomes a rampant success. Whether it's on PC, console or cell phone, the addictive nature and easy-to-play mechanics have carved out a serious niche in the gaming universe. Last month, PopCap introduced one of its most popular titles, Bejeweled 2, to the PSN. Following in its footsteps, Zuma recently came out on the PSN as well and while it's not packing any radical new features, it still brings its marble matching fun to PS3s and PSPs everywhere.

Like most of PopCap's games, Zuma is easy to learn, and in case you've never turned on a computer or played this game before, allow me to elaborate: a line of colored marbles move along a twisting track towards a skull that's eager to eat the entire string. You attempt to fire one of these colored marbles at a time towards the string and if you match three or more like-colored marbles, they disappear. If you time it right, you can create chain reactions that clear a large number of the string and gain time. What's more, you'll have a number of power-ups that you can collect, which will allow you to fire marbles faster, detonate sections of the marble string, slow down the string's progress or even reverse it entirely.

You can also fire marbles at coins that randomly pop up on each level, which add to a Zuma meter; once it's filled, every marble on screen is thrown in reverse for around ten seconds, which can provide you with some breathing room if your aim is particularly off or the marbles start moving faster than you can keep up. Finally, as you fire one marble, you're apprised of the next marble in your catapult, but you can always swap the positions of these marbles to help you eliminate strings with an easy button press.


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