As in the second version of MGS HD Remake, the control scheme is presented in the third series is also not much changed. You can still access all the action buttons with ease. Sensitivity navigation via analog character also adapted well. Your speed moves, stealth or not, depending on how strong you shift the analog left and tend to be accurate. Metal Gear Solid 3 is also remembered as the first series that introduced MGS CQC (Close-quarters combat) as one element of an effective fight. Fighting movement is also not difficult to do. You just need time to get used to return if the control scheme is a bit does not feel familiar.
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